Location: Fully Remote

Engagement Type: Contract (8-12 weeks)

Company Overview

Founded in 2021, Moku is a leading web3 game studio and developer, backed by Sky Mavis and a16z Speedrun. We’ve played a key role in fueling the growth of the Ronin Network through our lovable original IP, Moki—a shapeshifting Tanuki whose mischievous ways lend to some pretty unhinged worldbuilding. As we continue to grow, our upcoming games will open up even more exciting ways for gamers and web3 enthusiasts to participate in the Moku Grand Arena ecosystem.


Role Overview

We are seeking a contract 3D Character Artist / Modeler with experience creating game-ready character assets for Unity. This role will focus on building a core character model along with a large set of modular accessories that layer on top of the base character, such as clothing, hats, armor, and other cosmetic items.

This is a hands-on production role for someone who has worked on games previously and understands the technical constraints of real-time characters, particularly for WebGL and cross-platform delivery.


Responsibilities


Required Experience